Collection
strategy
Thinking ahead, usually with maps or armies. 10 finds so far.

elysium
A planetary colonization sim in dependency-free HTML/JS, with 20 survivors, 106 resources and 73 events…
0★ · found on GitHub Pages
Thoughtless
A Kingdom-style side-scroller about pulling animals out of a spreading 'mindrot', sitting at zero stars on a…
0★ · found on Vercel
defenehero
A Korean-language 3D defense game for kids where solving math problems is the upgrade currency, with all…
0★ · found on GitHub Pages
Cog and Cosmos
An interconnected pixel-art incremental where eight separate worlds all feed one brass Fortune Engine —…
2★ · found on GitHub Pages
drone opticone
An in-browser RTS where the unit roster is real-world drone spec sheets — consumer DJI quadcopters, FPV…
0★ · found on GitHub Pages
rogue seas
An age-of-sail combat roguelike that grafts FTL-style crew management onto a warship — a mashup that makes…
0★ · found on Vercel
scars of ash
A creature-collector where death isn't a reset: your monsters drop souls and carry permanent scars when they…
0★ · found on Vercel- GitHub Pages
JS.Hakoniwa Island
An in-browser homage to Hakoniwa Shoto, the classic Japanese island-development sim — in Japanese, with…
2★ · found on GitHub Pages 
awestruck
A deckbuilder where the cards are words and the synergies are wordplay — a neat twist on the Balatro-shaped…
0★ · found on itch.io
pixelfront
An r/place-style real-time pixel war fought over a map of Turkey's provinces, with factions, war zones and…
0★ · found on Vercel
experimental · 30arcade · 20sim · 15zero-assets · 12puzzle · 9incremental · 9roguelike · 7multiplayer · 3horror · 2jam · 2platformer · 1