A voxel sandbox whose point isn't the blocks — it's that there's no game server behind them. The world is a shared CRDT document on the Calimero network: everyone starts from the same seed, only the override diffs sync, presence is built to survive clock skew, and the Three.js voxel engine is hand-rolled rather than imported. Whether the multiplayer actually holds together is the open question, but 'Minecraft where nobody is paying for a server' is a question worth someone answering.
The week’s finds in one email, Saturdays. No tracking, one-click out.
Mostly tutorial-grade clones — Tetris, Flappy Bird, Asteroids, another AI-assisted block world — plus two JSON file-converter repos that aren't games at all and three lobste.rs posts *about* making games rather than games you can click.