An isometric idle tycoon about running a dolmus terminal in Istanbul, and the economy is the interesting part: fleet growth sits next to promissory notes, shares, contracts and the taxi plate, which is a real speculative asset in Turkish cities rather than a game abstraction. The entire 3D world is generated procedurally with no image assets shipped. The interface is available in Turkish and English.
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A planetary colonization sim in dependency-free HTML/JS, with 20 survivors, 106 resources and…
0★ · found on GitHub Pages
Passed over the usual GitHub Pages starter pile (rock-paper-scissors with a dark theme, memory-match PWAs, one more Minecraft clone) and the well-known engines and marketplace hits that already have an audience.